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The Surgeon's Dungeon
Date
April - May 2024
Programs Used
Maya
Blender
Substance Painter
Unreal Engine 5
Worked with a team to create a room for a fictitious cryptozoologist.
The team and I modeled all the assets in Maya or Blender, set dressed the room, and finally lit and rendered the final shots. Afterwards we each made our own unique versions with textures. For my version, I used the same props, but redid the set dressing, lighting, rendering, and added procedural textures in Unreal Engine 5.
A few Quixel assets and textures were used.
Team members:
Emma Wagstaff: https://www.artstation.com/wags
Isabella Fox: https://www.artstation.com/isabellafox
Ethan Smith: ethanasmith05@gmail.com
Caiman Albright: emma.aalbright@gmail.com
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